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Frost Bloodline (Ice Release: Cryokinesis)

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Frost Bloodline (Ice Release: Cryokinesis)  Empty Frost Bloodline (Ice Release: Cryokinesis)

Post by Soran on Thu Nov 12, 2015 5:50 pm

Kekkai Genkai/Bloodline Name: Frost Bloodline
Location: The Land of Water

Kekkai Genkai/Bloodline Description:

Those possessing the genetic inheritance of this bloodline possess eyes that are different shades of blue and snow white hair. Genetic mutations have caused this bloodline to develop a sixth sense, which alert them to the presence of other human beings possessing unlocked chakra reserves. This involuntary function occurs through both a cold sensation throughout their body and a wisp of blue mist that comes out of their mouth. This occurs so much that they will start shivering, even on a hot summer day, until they learn to fully master their abilities. A related mutation has rendered their body tissues to be unaffected by even the coldest temperatures.

Kekkai Genkai/Bloodline Ability:

Ice Release is the combined nature transformation Kekkei Genkai made up of techniques that combines wind and water-based chakra to create and manipulate ice, forming it into various structures. Cryokinesis can be defined as one using chakra to manipulate the molecular speed of water molecules by lowering their temperature. Slowing of these molecules produces cold temperatures, as cold temperatures can be defined as a lack of energy. By doing this, those with this ability can reduce the kinetic energy of atoms and molecules within any source of water to make things colder. In basic terms, the user is able to create, shape and manipulate ice by lowering the temperature around them. This can cause any source of water to become frozen into a solid state, for various effects and combinations. This also allows the ability to control moisture such as to freeze any air moisture into snow or ice. Users practically have an unlimited supply of moisture at all times. This is due to the fact that moisture is always present in the surrounding air or environment. Even the desert air has sufficient moisture content for them to make practical use of.

Users can create, shape and manipulate mystical ice of a pure, benevolent nature, which ignore most of the limitations and weaknesses of the normal ice. This ice is manifestation of the life-giving and sustaining aspect of the ice. This ice can be formed into any object of the user's choosing and at any temperature they wish. The advanced ice users are able to generate ice so cold that it is actually resistant to fire-based attacks, only melting slightly when coming into direct contact with flames. The only limitations placed on this are one's own chakra reserves. The ambient air temperature from the user's chakra reserves will determine how durable this object will become. Users do not have to physically hold the ice with their hands in order to shape it, it is based off of how they form their chakra. However, the amount of mental effort and chakra use needed to employ this Kekki Genkai could eventually fatigue the user and render their freezing ability temporarily dysfunctional if their abilities are not fully developed.

This also gives the bloodline users the ability to lower their external and internal body temperature, projecting intense coldness from their body. Like any normal human being, the nerve centers for regulating the user's body temperature are found in the part of the brain called the hypothalamus. However, the user of this Kekki Genkai can mentally override his or her hypothalamus to allow their body temperature to be lowered by an unknown internal mechanism within the span of a few tenths of a second. This ability converts the latent thermal energies in and around their body into a form of chakra that is efficiently dissipated. This allows the user to immediately lower their body temperature from its normal temperature 98.6° Fahrenheit to absolute zero temperatures. This is the point where all molecular motion stops. However, the user will be able to survive under these conditions and stay in motion with complete control by mimicking the thermal readings.  

As their body temperature falls, the surrounding moisture in the air that is in contact with them is also lowered. When the user releases their chakra, the surrounding vicinity becomes cold enough to cause snow to fall. Just as condensed moisture forms frost, this moisture forms an icy covering which encompasses the user's entire body. This will sometimes obscure their facial features. When the user first begins to completely lower their body temperature, the covering on their body will take on a more snow-like appearance. But as the user learns to increase the severity of this coldness, the covering assumes the consistency of crystalline ice. This armor-like ice constantly cracks with any movement of their body, and immediately reforms. Through practice, every member of this bloodline can learn to control the intensity of their surrounding temperature and selectively lower the temperature of isolated parts of their body. The user can heal themselves or others by using ice, absorbing frozen energies and using them to freeze molecules, renewing damaged cells, causing them to stop bleeding. Ice can also provide energy to close up wounds, and allowing optimal health.

When these abilities are mastered to their fullest potential. the temperature will be lowered to absolute zero temperatures. This is the lowest possible temperature known to mankind. Those with this bloodline are luckily able to survive under these conditions. This Kekkei Genkai allows the user to create and utilize complete cold and ice manipulation. Those possessing this blood are able to shoot rays of intense cold from their hands, feet or eyes, fire off icy constructs, and radiate cold all around them. They also have the ability to create highly transparent crystals of ice with symmetrically arranged plane faces.

Posts : 3
Join date : 2013-07-24

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Frost Bloodline (Ice Release: Cryokinesis)  Empty Re: Frost Bloodline (Ice Release: Cryokinesis)

Post by Naomi on Sun Aug 07, 2016 11:45 am


The immediate issue concerns the supposed sixth-sense nature which the (elemental KKG?) possesses as one of its effects - such an ability coincides with one of the combat styles: sensory. As it is currently described (or lack thereof) this single aspect of the kekkei genkai is an extremely overpowered extra; one which belittles sensory as an entire combat style. It is an important factor to detail range as to assess whom the user is capable of detecting; of which should be much smaller than the ranges given off of the sensory combat style - as to prevent it from being an unnecessary skill for any one character. Thus avoiding generating a 'dump stat', allowing users to have more combat styles than ordinarily. Another issue lies within its unassumingly automatic nature, which even actual sensor-based shinobi are not capable of such a feat: requiring concentration, and an expenditure of chakra to generate 'pulses' to detect foreign chakra. Whilst it is understandable to be immune to your own respective techniques, it is a different matter when regarding to immunity to the cold as a whole; it would however be conceivable should users of the kekkei genkai be formed out of ice rather than of flesh and blood [Suigetsu is an example].

Therein lies the final issue: the core ability. I have been lead to assume that the core ability regarding this particular kekkei genkai is its allowing the generation of ice-release based ninjutsu, and not a sensor-based kekkei genkai There is no true explanation as to how one is capable of detecting other living beings via experiencing a cold sensation whenever chakra-aware creatures are around. There is also a lack of information (or rather quite vague) of what the user gathers from these cold sensations: for example, would they just shudder and be aware that someone is around? Or would they know the exact location of all those whom enter within their range? What is the delay between pulses relayed to and from (as to prevent immediate reactions) ?

Hence, as the kekkei genkai is currently described, this ability may not be accepted as an elemental kekkei genkai should be just that; a combination of two elements to create a unique third element.


" manipulate mystical ice of a pure, benevolent nature, which ignore most of the limitations and weaknesses of the normal ice",  the way it is currently described leads one to believe that any techniques derived from the kekkei genkai is immune to various effects; such as positive temperature, or its susceptibility of being shattered. There is no issue regarding it being immune to ordinary flame, or the strike of an ordinary person (whether unarmed or not); but to trivialize katon-based techniques, or bukijutsu/taijutsu users is not an acceptable proposition. Katon-based techniques are assumed to be enhanced flames, as is your ice; which explains as to why it can be immune to ordinary flame, but not ones enhanced via chakra. Same concept to blunt-based strikes. This is especially true seeing as ice is normally accepted as being weak to positive sources of heat; such as fire. Hence going along the elemental reel of rock-paper-scissors, ice would in fact be ordinarily beaten by katon techniques, lest it proves itself to be significantly higher ranked than the katon technique [I believe the site dictates that elemental advantage adds a rank in terms of strength/or lowers the weaker element by 1]. Though perhaps you could add an option to grant extra chakra to a given technique as to make it more resistant.

Another issue lies within the user's capability of choosing to imbue their ice at any temperature that they happen to fancy. Whilst it is an acceptable notion that users are capable of creating such cold as to cause frost-bite or even encase a person within ice; it should never achieve the ability to freeze a person solid, as that begins to delve into the realm of instant-kills (which I assume is against the ideals of the site as a whole).  You have made mentions regarding a weakness whilst using this element, where it is quite strenuous on one's mental strength. Whilst it is an acceptable term, please be sure to create an actual concrete version as to solidify the weakness; as the sense of vagueness makes it as if the user has no weaknesses whatsoever; seeing as it is then judged by the user as to how much this effects them (if at all). The ability to manipulate one's internal/external temperature is expected to be an actual technique - even then, it should be noted that this may not reach a level as to instantly freeeze a person solid, nor a cheap-means of bypassing heightened temperatures on the person (such as being hit by a katon technique for example).

While it is understandable of assuming that there is some potential of healing a person via ice; it is not to that large of a degree. For example, renewing damaged cells is an impossible feat, in fact, imbueing any single cell with extreme cold will flat-out kill any cell; it is why humans experience frostbite, and lose their sense of touch in extreme cold. Coagulating blood (freezing/solidfying) will cause quite a lot of issues internally, most likely cause blockage and thus deprive a person's ability to transport oxygen and other important nutrients around their body. Hence the only real method of which I can imagine is to lodge a perfectly shaped ice structure  into a person's wound - as to momentarily stop them from bleeding out, and even that is a bit iffy. Hence, it will not work out well; nor will it ever be allowed to compete with an actual medical-based shinobi; as yet again, it will trivialize the combat specialty and thus award users yet another dump stat.

These are all the issues in which I've noticed during this first look, please make changes accordingly or find faults within any given line of logic in regards to any of the points I've made.

Posts : 23
Join date : 2015-11-18

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